He does have a vaild argument there, for a DSS-focused dungeon it might seem a bit light on the DSS-related drops. But at the same time you can't make the boxes too strong either.
I guess these items can be at least added as a mob drop.
No he doesn't, I said the focus of the dungeon is mythic dss and it's changers, I never said the focus is to put all dss related items into the run. Nor did i ever claim its a dss focused dungeon. For some reason people of your guild tend to put word's into my mouth or only read half of what I write it seems.
The only thing that has to be in the run is the dss changer the rest is completely optional and is a bonus in order to keep the changer valuable as one of them will be tradeable while the other will not.
You also do not drop mythic dss while I d
Said that it's a part of the runs focus.
What does that mean?
That a focus doesn't automatically mean everything has to be dropable. Just that one thing is in the center of attention and should probably be the main attraction.
Ochao - level 115 armors, pvp equipment and all upgrade items for higher level gear
Meley - Mythic Dss changers, PvP belts and Red Dragon Horns and Scales which yet have their useage to be revealed.
Yamachon - Flame Keystone
Nemere - Legendary DSS and Ice grails + Master horse
Erebos - Fire shoes and Spirit Blessing
Just slapping everything in every run is a horrible game design