We have no french speaker on the team. A couple of years ago we provided the text to translate to a French player who was eager to have at least the client version of the game in french. He didn't even translate 10 lines. So if a player translate it, we can provide all the tools.
so someone here that can say the the email adress to get the free shopbox ? can´t find it anymore :x
True, like coffer of wisdom
server 2 will be coming in September
When is S2 coming,hello?
server 2 hyppe
Hello, How are u?
Hello, so i made a ticket, about the novice channel
ohh nvm xD
How can i play in german ?
will there be any summer event?
Generally people who are rejected either have an old char or requested access with multiple accounrs (for example buffer + farmer)
send ticket for more info, make sure to include char name and an email to contact you with
so you have an old character, that's likely why you haven't been accepted
It is not my little money machine, I am but a mere employee here. You probably think i own things because i put a level of care that normal employees usually don't put.
If you want to complain about decisions you can do it at [email protected]
there was an issue with the payment systems where certain players could obtain free tec points. This is the reason why the server is temporary offline in order to fix this problem. The players who abused the system and used the points to purchased ingame stuff are permanently banned with the reason Payment Exploits. All the purchased items are inside the banned accounts.
Sorry for the downtime the server will be back online as soon as possible.
Regards, Metin2 SG Team
And regarding the undeserved ban of players...I know someone who was banned for an unfair reason, but then again that is my opinion on that ban. But I must say the ban system here does get on my nerves. "In agreement to our terms and conditions, we can block any account for any reasons at any time. Due to this, we are not forced to provide any evidences regardless the ban reason." sounds not like a resonable procedure.
It is normal to believe your ingame friend's version, especially if it lacks of vital details or because of the privacy that we respect, we cannot provide our version. The part of the terms and conditions that you mentioned, is because we offer a virtual service. You can find the same concept on almost all games or all online services, it is simply to protect ourselves in case of a shutdown of the service we provide and hence, all the accounts linked to it.
As for the evidences part, we are not forced to provide them because if it was not like this, we should provide evidences for all kind of things, which includes revealing private informations from other players.
The evidences we do not provide are:
1) Video Evidences: Taking video of a character who hacks and bots would drain all our working time for no reason at all, I can speak from 2013 to now and I can't find any ban for hacks and bots that was not correct.
2) Evidences that may compromise our security: Showing how we catch hackers or botters or exploiters would make our work harder as new countermeasure could be created by knowing how our systems work.
3) Evidences that involves other player/s: This is the most controversial of all because several players don't understand that they have no right to know personal informations of other players.
This means that whoever report, is protected by privacy no matter what. We don't have to reveal who report who or provide evidences that will 100% reveal who is the reporter, even at the expense of being labeled as someone who "bans for nothing"
scream If someone report you with the allegation of having modded items or bugged items, the only evidences we could provide (since our word alone seems to not be enough), is showing every bonus of every item you have, but this couldn't be enough as they could accuse you of receiving free points from the admins, free level up etc, so we should also show your mall history and playtime. You may be the kind of player who doesn't care of showing his items or personal informations, but some does, some cares for their privacy and we respect that. After all most of you block the view equip option for a reason.
If someone wants to report someone else for Real Money Trade, which as you said hurts the server, he should be able to do it without compromising his privacy and play without being "hunted down" by the friends of the player he reported. Every time a banned player asks evidences, is not because he is innocent, is just to know who is gonna make it pay to or who "betrayed" him and we are not going to help him doing that.
We provide all the other kind of evidences that are not listed above, whenever a player lose an item we paste him directly his logs, when a player thinks he has a bug we paste him directly evidences that shows it doesn't, etc. Of course you must request help within resonable times, if you come back after 3 years we may not have the logs to help you.
This is maintenance thread and it will be closed because is pretty old as well and the latest posts are not relevant by the least. If you want to discuss about terms and conditions and game rules you can either open a discussion on the General Section or create a Suggestion.
We raised the amount of tec points received with the new payments. We also added points to those who purchased tec points today and yesterday.
Paypal have a 4% fees, but with the risk of chargeback. Credit card payments or PSC have 14%. Meaning that if you spend 100 euro, we get 96 with paypal and 86 with the rest. If you notice there is also a SMS payment now, it takes 78% of the money you spend however.
Anyway I will discuss with [DEV]Dulaan if we can tune up a bit the Tec points received with each payment despite the fees.
That does not work with all boxes, does it?
Currently Treasure Chests, we might improve it later onQuote
This one should be a bit changed , at least CTRL+ Left click (once) coz sometimes if the keyboard or maybe forget to press CTRL and all you wanted is just to check what's inside the box , u can mistaken open it (Simply 1 Right click on the box usually opens it) . Then many people will be dissapointed.
Anw , thanks once again for your work , appriciated!
Thats for the Fast Access Field.
If you have problems with the calendar you must explain what is the problem with some details.
"servers calender is full of events but non makes one"
Sorry but I can't understand this sentence. Every Event has their own thread that explain what you must do, the hour and the day.
As for your idea to advertise, we did, but if the reply of the potential new player is that the server is too old to prompt them to start, we can't do much other than resetting the server or opening a second one. We opted for the second choice.
With today's maintenance the following content and fix are added:
- Green Hermit Advice can also be used on level 60 now
- You can now see the contents of treasure chests by CTRL+Right Click on the chest.
Thanks, Metin2 SG Team
The maintenance will occur today. Thread title updated.
tomorrow evening the server will go down for a quick maintenance
Thanks, Metin2 SG Team
As explained previously the game has 4 kind of drops, 2 of them are not affected by the thief gloves.
The Metin drop type is one of the two types that is affected by the thief gloves, so the answer is yes.
I participated in some tanaka hunt (6 at least) and in all of them I killed tanakas for at least 1 hour, and never I earned that quantity xd.
As if you ever stop from playing to count the single amount of 20/40 different gold drops from each tanaka and check what was the total amount, right?Quote
Server is "old" so most of people are high lvl. Mid lvl are probably farmers of high lvl (one only need to see the hunter ranking), and a great % of low lvl (35-40) are probably farmers of high lvl again. This is based on what I saw from dt run event and what I see everyday. My point is that 35kk for 1 hour is not really an interesting amount considering that it's from an event which is each 2 weeks and comparing it with other events.
Yes but your personal experience with the game doesn't apply to all players. You may do 35 milions per hour, some may do 350 milions per hour while some might not even do 3 milions per hour. You can't make a math formula based on your own personal money gain, make up a number of players that in your opinion participate and make up their killing efficency per hour, it doesn't make any sense and doesn't prove much either.Quote
I didnt understand too much what you said here. Each event you spawn 8000 tanakas no? Why are you saying that 1000 tanakas is an amount enough to lag the map?
And yes, maybe sometimes someone is bored enough to go and kill tanakas, but most of time this dont happen. For example, I just wen to desert some minutes ago to see and surprise!, still full of tanakas. And last Monday was Vein Spawn, so Tanakas were the last week, it's almost 2 weeks and still there are many tanakas. And this is what happens most of time with this event.
I believe it was obvious that 8000 are spawned in the course of the hour and not at once. The map would crash with 8000 monsters spawned at once, the game has a limit of 20 per second for this very reason. We can say the same for Metin Spawn, Boss Spawn and even Veins. The difference is that Veins expire, the other doesn't, but nobody kills everything at any "kill event". My point is simple, are there 5000 Tanakas left? Are there 3000 Tanakas left? 1000? no, they are much less, yet 8000 were spawned.Quote
Yeah, that's the point. I didnt explain too well myself. How are people going to break the normal game routine with tanakas event when this one is even more boring than the normal farming routine? I for example can enjoy at most 2-3 continuous hours farming moons and that's because I'm getting rich, so this at least it motivates you. Tanakas are much more boring.
Its quantity should be reduced (but with the same amount of yang spawned), I think its a better solution than the initial one I proposed.
In my opinion if it is so boring it should be deleted and replaced with something else. No amount of golds would transform a boring event into a interesting one, unless you take this game as a job, that you have to do, but this kills our work to be honest, as we are here to give fun and not give players a sense of making the most amount of golds in the shortest amount of efforts, aka a job.Quote
I have some question btw if may I, how exactly work that probability/trigger? I mean, it's "established"? You said that 1/400 one can get 5kk. So are there 20 tanakas from the 8000 with 5kk? Or this is only a probability and you can trigger 25 tanakas with 5kk or 40, or 60, etc? Don't know if I explained myself very well.
It works like tossing a coin, head, tail, or cut.
We did not develope it and we did not implement it either. It was already here before we took over on 2013. It was removed due to exploits, sadly the code was so poor that a fix was not possible.
I don't see the problem. Those % are pretty low anyway, so very few people can enjoy those prizes. This way, most of players will won the same amount.
No is not low at all. Is more common than you think, I am pretty sure that if you pay attention to the gold you pick you would see big numbers more times than you can imagine, expecially against enemies that drops gold bombs upon death, such as boss.
One Tanaka could potentialy give you 20.000.000 golds, meaning that with enough luck of dice, you would beat your farming incomes in 2 Tanakas.Quote
2 billion is not really that much. I can earn around 35kk in a hour, so if all players do the same, 2 billion/35 = 57 players in a hour can kill all tanakas. But I never saw this happen, one can see tanakas 1 week after the event, full of them actually.
So that means that players are not interested in this event, because is boring and not really decently profitable (boring + few gains + wasted time).
At least with my suggestion it will be like this: boring +
few gains+ wasted time(the "boring part" will become gradually in "enjoyable" because earning money is enjoyable for most of people). And like I said with my examples, it's not something unbalanced and the event is each 2 weeks.
It is not a good comparison, you don't do 35 milions per hour in gold, you do drops that are worth 35 milions per hour that you have to sell to other people. while Tanaka gives you pure golds with zero costs in terms of booster / poly / etc, quite different. Also your math is completly made up, you are assuming every player would kill 140 tanakas in 1 hour when you just can't know this lol.
As i told you the Tanakas from 3 June were less than 100, but over 8000 were spawned. The server killed the other 7900, doesn't matter if some survived, even with 1000 Tanakas the map would lag so much that people would notice. What I am trying to say is that during the event most of them get killed, so it means that for some players is not as boring as you consider. After all someone's trash is someone else treasure.Quote
You can't activate gold fever only for tanakas somehow?
And if the answer is no, then my suggestion is to simply use gold fever + tanakas. I know it's two events in one, but gold fever I can't really consider it as a event, it's not really useful and out of ordinary in the daily life on metin. Still today I dont know if there is any place where you can do 30kk for example in 1 hour with this event.
It is a decision up to Tary . Bare in mind that events are not meant to be a way to get rich without lifting a finger, they are made to entertain and break the normal game routine.
Each Tanaka drops 75.000 golds without counting boosters.
The gold calculation has its own formula. First there is the mingold and maxgold that every monster has, which in case of Tanaka is 75.000 for both. Then you apply the gold x2 bonus from item mall, which should turn the number to 150.000 more or less. Then there is the bonus applied to the gold bombs. Basically killing 1 Tanaka gave me around 281.000 golds at best and 250.000 golds at worse. When Gold Fever is in place, this 75.000 is multiplied by 4.
However every character has a hidden gold multiplier factor. Usually is x1, but 1/10 it becomes x2 and 1/400 it becomes x10.
This means that everytime you kill a Tanaka and you have item mall bonus, you get 250.000 golds, 1 times out of 10 you may get 500.000 golds and 1 time out of 400 you may get 5.000.000 golds.
The bonus chances to get double gold, lower by half the chances to trigger this hidden multiplier and having 100% turns that 10 in 5 and that 400 in 200.
On June 3rd, 8000 Tanakas were spawned. If you do the math using the lowest gold factor possible (which is statistically impossible to happen as with 8000 chances you will hit several times x2 and x10) you easily reach over 2 bilions.
Thats a lot of golds imo. I understand that some players might not have fun chasing tons of them around and pick up the golds but still there are around 100 tanakas left on the desert, which means 7900 got slayed and which means 2 bilions golds were injected on the server.
Raising the money per tanaka means to lower drastically their numbers too, which means many players won't hunt a tanaka and they will complain.
As for the gold bombs, they are considered an item, just like when you drop your own golds on the floor, this is why the third hand can't work on them.
If you read my post i asked if you could be RokAsian as thats the character banned with the reason RMT, the others were just for sharing since they all seem to be involved in the same case. RokBuff was also banned for RMT, which is why we told you and your friends to stop pretending. Ip address is meaningless when you all share accounts.
You do realise our terms and conditions are clear and there is no legal loophole that you can exploit?
Regardless if you feel your rights have been violated you can contact who you want, just use the proper channels as this forum is no place for empty and senseless blackmails such as this one.
Before closing this thread as bans should not be discussed on the forum, I'd like to clarify something because, if there is something we dislike is hypocrysy.
We do not ban anyone without being 100% sure. It is quite the opposite, if we are sure some players do RMT, without solid evidences we won't ban them.
If the ban states that there was Real Money Trade, it means there was. The character who was banned for this, is RokAsian, if Mum is the same person behind this account, then yes is guilty as charged. If it is another player, sorry, your account was shared, you knew the risks, your items were on sale as well, so you have to be banned too. Please check this this thread to remember whats our stance on account sharing. Remember, if one of the GMs shares their accounts and damage is done to players or the game, we get fired immediately we don't say "it was not me it was my friend".
We are not going to share any details on the player who reported you, RokAsian, not even the slightest screenshot or conversation that might give you an hint, because we care for the privacy of who reports. Just like if someone accuse you of hacks or having modded items, we wouldn't disclose your legit bonus, or money spent or playtime count, because is nobody's business, if we say a character is legit, it is legit, without having to demostrate anything or show any personal informations to prove a couple of envy players that they are wrong.
RokBuff, RokLucia and more from the same guild, were banned for the same RMT reason months ago along with all the shared accounts. One player of your guild, wrote to us that his items were sold without his consent while he was on a break, however he had no evidences to show and so no actions were taken. We are not idiots, we know what you do, is just a matter of evidences and in the case of RokAsian we got them and so the ban was casted.
So you can stop this charade pretending to be innocent and maybe grow up a bit and take responsabilities for your actions.
PS: You can stop sending email asking how you can solve this situation, we will never give second chances to those who acts like victims on the forum to make others feel pity and create seed of doubts about the admin's decisions, while they secretly ask for solution to our support.
1) bro lets learn programming xd)
To display both Chinese and English is possible.
If we want to display Chinese correctly, we have to use locale_newcibn or locale_cibn10,
You ignored everything i said. Our game is not translated only in english. There are 7 languages. We are not going to remove turk or romanian to make Chinese available.