I participated in some tanaka hunt (6 at least) and in all of them I killed tanakas for at least 1 hour, and never I earned that quantity xd.
As if you ever stop from playing to count the single amount of 20/40 different gold drops from each tanaka and check what was the total amount, right?
Server is "old" so most of people are high lvl. Mid lvl are probably farmers of high lvl (one only need to see the hunter ranking), and a great % of low lvl (35-40) are probably farmers of high lvl again. This is based on what I saw from dt run event and what I see everyday. My point is that 35kk for 1 hour is not really an interesting amount considering that it's from an event which is each 2 weeks and comparing it with other events.
Yes but your personal experience with the game doesn't apply to all players. You may do 35 milions per hour, some may do 350 milions per hour while some might not even do 3 milions per hour. You can't make a math formula based on your own personal money gain, make up a number of players that in your opinion participate and make up their killing efficency per hour, it doesn't make any sense and doesn't prove much either.
I didnt understand too much what you said here. Each event you spawn 8000 tanakas no? Why are you saying that 1000 tanakas is an amount enough to lag the map?
And yes, maybe sometimes someone is bored enough to go and kill tanakas, but most of time this dont happen. For example, I just wen to desert some minutes ago to see and surprise!, still full of tanakas. And last Monday was Vein Spawn, so Tanakas were the last week, it's almost 2 weeks and still there are many tanakas. And this is what happens most of time with this event.
I believe it was obvious that 8000 are spawned in the course of the hour and not at once. The map would crash with 8000 monsters spawned at once, the game has a limit of 20 per second for this very reason. We can say the same for Metin Spawn, Boss Spawn and even Veins. The difference is that Veins expire, the other doesn't, but nobody kills everything at any "kill event". My point is simple, are there 5000 Tanakas left? Are there 3000 Tanakas left? 1000? no, they are much less, yet 8000 were spawned.
Yeah, that's the point. I didnt explain too well myself. How are people going to break the normal game routine with tanakas event when this one is even more boring than the normal farming routine? I for example can enjoy at most 2-3 continuous hours farming moons and that's because I'm getting rich, so this at least it motivates you. Tanakas are much more boring.
Its quantity should be reduced (but with the same amount of yang spawned), I think its a better solution than the initial one I proposed.
In my opinion if it is so boring it should be deleted and replaced with something else. No amount of golds would transform a boring event into a interesting one, unless you take this game as a job, that you have to do, but this kills our work to be honest, as we are here to give fun and not give players a sense of making the most amount of golds in the shortest amount of efforts, aka a job.
I have some question btw if may I, how exactly work that probability/trigger? I mean, it's "established"? You said that 1/400 one can get 5kk. So are there 20 tanakas from the 8000 with 5kk? Or this is only a probability and you can trigger 25 tanakas with 5kk or 40, or 60, etc? Don't know if I explained myself very well.
It works like tossing a coin, head, tail, or cut.