Patch note 11/02/2019

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  • deathpool

    wow, well sorry my bad, gms ignore my complain

  • spir00new

    i am not bot bro Comprehensive guide to pull rate of all fishes available in Metin 2

  • deathpool

    gms ban this man, he is clearly a bot (yesterday in the fishman ranking he has the top5 with his chars) https://i.imgur.com/Bi8tw7h.jpg

  • xFragamento

    #s1 hype

  • Cecilia Heinz

    #s2 hype

  • zera321

    s3ke you just said you're new to the server, how do you know how this server was when it was started ? Omg nobody looks at those epvp members flaming

  • S3ke

    i hope to see you guys there :) all the best

  • S3ke

    shadow i think starting a new server is a good thing...and lets say its not gonna ''work'' ...many servers merged ...you could do the same as a backup plan

  • S3ke

    it makes no sense what you saying...noone is forced to start there...it will only bring new people ..or people who quit the actual server

  • [CoMa]Shadow

    We are not closing server 1 to open a server 2 so i don't see why they should both die

  • xFragamento

    S3ke you look at the Server ? there are not much player and when a new server come both died , better focus on server 1

  • S3ke

    i remember when the server was created...people said the same thing..it will last few months and die...but it didnt...so let it happen

  • xFragamento

    and knepse you read what shadow say ? there are NO changes at server 2 when he will come

  • S3ke

    people said the same thing when the actual server started...

  • xFragamento

    server 2= 1 month hype ... then the server will die

  • knepse

    you see for new server-----> need make youtube video events!

  • S3ke

    new start...maybe more new people...to me its exciting...:)

  • knepse

    Shadow i have idea's for new server. just pm me and i can show you servers from who u can take piece by piece and u will create a great server

  • xFragamento

    ii have been playing for 3 days and have met many nice people

  • knepse

    im in this server weeery long time and i have 0 friends!

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  • With today's maintenance the server will receive the following changes:


    • Skill books can now stack.
    • Spritual stones can now stack.
    • AP formula is changed. Each class will raise their AP based on their main stat. (INT for Sura and Mage, Dex for Assassin)
    • Dragon Mage's attack skills have a 15% boost if used with a Fan.
    • Healer Mage's attack skills have a 15% boost if used with a bell.


    Thanks Metin2 SG Team

    • Dragon Mage's attack skills have a 15% boost if used with a Fan.
    • Healer Mage's attack skills have a 15% boost if used with a bell.




    can you please explain what led to this decision, and what you hope to accomplish with this?

    The post was edited 1 time, last by scream ().

  • yea, it seems odd to me too. Maybe just have fans have a 15% boost in skill dmg regardless of class. Healers and BMs are the classes with the highest dmg output atm anyway. Maybe your reasoning was to sway mage players away from playing hit oriented, but then I would just buff the magic attack value on both fans and bells and/or buff the skills across the board. Limiting the weapon choices seems really wrong here.

  • yea, it seems odd to me too. Maybe just have fans have a 15% boost in skill dmg regardless of class. Healers and BMs are the classes with the highest dmg output atm anyway. Maybe your reasoning was to sway mage players away from playing hit oriented, but then I would just buff the magic attack value on both fans and bells and/or buff the skills across the board. Limiting the weapon choices seems really wrong here.

    +1. BMs and Healers do a lot of damage after all updates. What happens with mental warriors skills after all? I tested a lot, with many items, mental warriors skills seems to be pretty crap atm. The most powerful skill "Spirit strike" is the same as all the others now. Should i play mental warrior with sword for pierce (make no sense) or what? 2 hand weapons are useless (really?) ? These improvements are not fair for all classes.

  • Isn't the answer of the question about the usefulness of the last 2 changes in itself basically? Bells are now relevant :D Good update.

    The game must be a girl cuz im always in it.

  • I think 2-hander need an attack value buff across the board. It's the one weapon type where you can safely do this imo. Mental warriors are penalized enough already. Considering they have long cooldown and limited range and can easily miss them, I wouldn't mind having them wield stronger 2-handers.

  • I think 2-hander need an attack value buff across the board. It's the one weapon type where you can safely do this imo. Mental warriors are penalized enough already. Considering they have long cooldown and limited range and can easily miss them, I wouldn't mind having them wield stronger 2-handers.

    True, 2 hand weapons or mental warrior skills need a little boost. I don't say that because i'm mental, but is not fair.

  • "AP formula is changed. Each class will raise their AP based on their main stat. (INT for Sura and Mage, Dex for Assassin)"



    After delete bonus "strong vs ...", all these stats were transformed into intelgince in weapons. Lets now change to be usefull for all classes:

    knives, bows -> agility
    fans, bells -> inteligence

    twohand -> str

    just problem will be with swords, because of sura weapon + some warriors use it also. How can you comment it?

  • I think 2-hander need an attack value buff across the board. It's the one weapon type where you can safely do this imo. Mental warriors are penalized enough already. Considering they have long cooldown and limited range and can easily miss them, I wouldn't mind having them wield stronger 2-handers.

    Actually is a spectacular idea, some 2 handeds are really outdamaged by swords and stats just dumb, like Poison basic stats are higher than grudge....


    • AP formula is changed. Each class will raise their AP based on their main stat. (INT for Sura and Mage, Dex for Assassin)

    About this point: I Think it will make Weapon Sura and Black Magic Sura super overpowered in PVM, and Mages will be even better in Bossing, at this moment i see every class getting usefull buffs for PVM and Warrior being forgotten, i understand you want to players use more classes, BUT at this moment there isn't 1 single boss or run where you NEED a warrior in your party, there is for Sin's and Mage's why not do the same for Sura and Warrior?

    • Dragon Mage's attack skills have a 15% boost if used with a Fan.
    • Healer Mage's attack skills have a 15% boost if used with a bell.

    For this to happen you should reduce bell's on hit damage, to make players swap from Hit oriented fighting to skill based as it should.

  • Actually is a spectacular idea, some 2 handeds are really outdamaged by swords and stats just dumb, like Poison basic stats are higher than grudge....


    • AP formula is changed. Each class will raise their AP based on their main stat. (INT for Sura and Mage, Dex for Assassin)

    About this point: I Think it will make Weapon Sura and Black Magic Sura super overpowered in PVM, and Mages will be even better in Bossing, at this moment i see every class getting usefull buffs for PVM and Warrior being forgotten, i understand you want to players use more classes, BUT at this moment there isn't 1 single boss or run where you NEED a warrior in your party, there is for Sin's and Mage's why not do the same for Sura and Warrior?

    • Dragon Mage's attack skills have a 15% boost if used with a Fan.
    • Healer Mage's attack skills have a 15% boost if used with a bell.

    For this to happen you should reduce bell's on hit damage, to make players swap from Hit oriented fighting to skill based as it should.

    As i said, warriors are penalized in PVP and in PVM with each update. Seems updates are only for sins, mages and suras. xD

  • While stacking stones is useful for saving space, the alchemist can't tell the difference when it refines ores, so it will consider the stacked stones as a single stone. Patch good for saving space but not for refining ores as I will have to split them back to be able to use them.