[Maintenance] 31/03/2017

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  • EmyEmy

    Hii shadow! :*

  • PrincePersia

    shadowe on?

  • Fivel

    thats why i said "even if i tried". Which i don't because i know it's a lost cause

  • [GA]Shadow

    Hard to find a party if you don't use the ingame tool :)

  • [GA]Shadow

    You know we can see your shout logs right?

  • Fivel

    I couldn't find a party to play with me, even if i tried, if everyone would get one red changer at the end

  • Fivel

    From a design perspective, i get it, it's there to make the run take longer so people wouldnt rush it. But from a players perspective it's boring, unrewarding and basically a waste of time

  • [GA]Shadow

    obviously if you play alone you will be bored af

  • [GA]Shadow

    Every run i designed was meant to do in party

  • Fivel

    Because it's not fun either. The "plagued egg" section is killing the pacing, its RNG based, has way too many eggs, no rewards.

  • Fivel

    What makes a run good in your opinion then?

  • [GA]Shadow

    it is simply stupid to just ignore these bad designs unless you drop 100 milions gold per run

  • [GA]Shadow

    If the class requirment is not ok, if having to wear a specific armor and weapon to get less damage and deal more is a problem

  • [GA]Shadow

    If something is bad, it will be bad always no matter the drop

  • [GA]Shadow

    If a run is good based on the drop you get then the player's opinion is useless

  • Fivel

    If you think the plague run is in a good spot, thats ok, in the end it's up to you. But the player experience was very different for me.

  • [GA]Shadow

    you can do the run without poly, you don't need any permit to enter the run

  • Fivel

    well i couldnt, it took me months to get to a spot where i could attempt the run, reading poly books, buying gear, building my main. And by the time i got there, the reward just wasn't worth it anymore

  • [GA]Shadow

    Also the value of an item on the market is not our concern, you can craft a poly with every day material if you choose to buy and spend gold or use the poly is your own call

  • [GA]Shadow

    They can do the run with crappy items, believe it or not

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  • Update:

    • Added III and IV Inventory slots
    • Added key to unlock the Inventory Slots on the Mileage Mall
    • Added new questions on the OX Event


    • Raised the % of refine for most items
    • Raised the Exp Rate and Gold Drop Rate on low level maps
    • Removed the Kill Stealing rule

    Metin2 SG Team

  • This time I'm not in favor of this update. To put third and fourth inventory seems to me something so unnecessary, but I am of the minority that thinks that. I also think the exp was high enough for the new ones. Anyway, thank you.

  • Sorry for my english - it's not perf.

    This update is stupid. Refineds + compass = bsa to +9 55%. Is it priv server?

    BTW -> Someone want to trade bsa+9 for lpa+9? (I give lpa)

  • Yes to +9 with compass is now 30%, and so with the refine system it becomes 40%. It's a 10% increase from what it was, but 10% is still a huge difference and so it's much easier now. The most notable difference is the increase of odds with blessing scrolls and on low lvl items, that changed more.

    But in my opinion it is a positive chance, because it is 2017 and people that started now and don't grind 24/7 had sooo much items to refine to +9 when they reached high lvl with a 30% +7 20% +8 10% +9 blessing scroll chance, and also due to rarity this server works a bit different from others, since non-rarity server old items and stuff you upgrade at DT are not "good" in the eyes of players and therefore you have to upgrade manually almost everything that has rarity.

    I agree that putting an item +9 is not such an "accomplishment" now, and in this server 100% +5 and +6 scrolls also help a lot, but for players that play casually it would still take a lot of time to gather many compasses and white pearls to try every item they needed (for example just to put 3 items, phoenix shoes, heaven's tear necklace and heaven's tear bracelet to +9, it would take some months to these players) and this way it will be less frustrating for them.

    My opinion is that it only feels really strange since people, including myself, have been used for so many years to the grind required in this game, but you have to understand that this is a new perspective and allows people that wouldn't consider playing the game or that don't want to start again, to give it a shot.

  • This percentage is the fruit of your distorced reality as the real % is 25%.

    The % for most of the items on the game over level 40, was 20%, with the sole exception for the armors that were 10% for unknown reason. So the difference is not that huge as some claims. The Master compass now raise this % better, as it should have done since day 1. It is a premium item, people spend money to purchase it, so is fair that it boost the % properly. The refine plus raise this % but it needs expensive items, so again is fair and doesn't grant you 100% of success anyway. To sum it, it is 25%, if you spend a lot of golds / money is more but is not 55%.

    Back to topic with today's quick maintenance the belt issue is fixed. The potion that "you lost" should be back at their place if you did not use the slot where they were. In case you still have loss, write a ticket at

    Please write a normal ticket, we often receive tickets with random names with just "Please Help me", we can't know who you are if you don't tell us and it means the time to help you will be increased because we need to ask you details that you should have written already.

    So write your character name in the ticket and write the potions that you lost


  • The % are visible ingame since quite some months. You just need to drag the items on the smith to see its percentage. The rates are raised just a little bit for the new players for the level 1-30.

    No there isn't any april fool on the announcements.