Posts by SkullProX

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  • EmyEmy

    Lol xd

  • [CoMa]Shadow

    but as harsh as you can be and bias as you are, you can't expect us to fix a problem that doesn't happen to everyone in reasonable times

  • [CoMa]Shadow

    I don't doubt you had freeze issues, which happen during login when the packets are loaded and if one crash... thats the freeze

  • Arigato

    cool thanks for the help then

  • [CoMa]Shadow

    Yup i did and i can log without issues

  • Arigato

    nothing more

  • Arigato

    I just reported a bug if you want you can check it wich i believe is your job

  • Arigato

    I guess thats amusing and shocking

  • [CoMa]Shadow

    The ignorance of saying you have tried from another pc while using the same internet is both amusing and shocking thou

  • [CoMa]Shadow

    I suppose me and this player are somehow immune to it :D

  • [CoMa]Shadow

  • Arigato

    I also tryed from other pc its not the problem mostly at nephrite and thunder / dawn and capes are working just fine

  • Arigato yeah its perfectly fine u are right rofl just fix

  • EmyEmy

    Yes, if ch2 has disconnections switch to other channels its simple as that

  • [CoMa]Shadow

    It will have its own website and forum

  • PaliPali

    Last tuesday ch2 was also causing player crashes/disconnects pretty often

  • EmyEmy

    If server 2 opens , there will be a forum for s2 it makes sense

  • S3ke

    so is there anywhere i can check whats the news regarding the server 2 ? since you guys will not post it here ?how can we know when it will be opened ?

  • [CoMa]Shadow

    it seems to work fine, remember that limiting yourself to say "is bugged" doesn't say anything at all.

  • [CoMa]Shadow

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  • :?:

    I don't consider them to be indicators of activity in server because during daytime they can vary a lot. The shops and the stuff in shops can also fool any player unaware of how past updates affect the activity in the server.

    I have a list of indicators which helps me to estimate the server population, the probability to sell certain items, presence on events and relative power in PvM and PvP of each kingdom. Based on them I can provide on-request analysis and I can tell you with enough confidence the server is not loosing players. However, there is no guarantee the server population will increase during next 6 months in the absence of updates to reduce the gap between this server and the competition.

    To me the population seems the same to a little better than one year ago while the market is in full decline with no chance of recovery.

    Thanks for the explanation. What is wrong with the market tho if I may ask? Hard to sell items? Or just expensive stuff?

    How did you manage to compare the number of the players active within one year time frame? There's a decent presence, not increasing but also not dropping.

    Well just by looking at map1 shops and call chats activity, it felt less

    I logged in after like a year, and the playerbase seems much lower than a year ago, did something bad happen or what's the reason for that? Or I just logged in at a bad time?

    I never got why there was a cap of 200 on mov/attack speed. That cap makes berserk the only skill in the game which gets worse when maxed out, which is really stupid imo...
    If cap would be more than 200 then you could green pot with P berserk, and have a reason to take more damage while getting some bonus out of it.

    I agree with most stuff, except a few things. For e.g leveling to max level is a long term goal for me, I really don't care about PvM king event, and farming, since I can just farm with a farm character -which is only forbidden during events-. So why shouldn't I level my main if I can have a lv 35 farmer.

    Also it would be great to be able to buy TP via SMS.

    Also most item shop prices are really high right now, compared to a year ago, so I think playerbase is still fine.

    the nostalgia, oh god... i remember when i started playing, and i was lv 30 sth, got invited to a guild, and was so hyped about guild wars. the first war i played was that capture the flag and it was so fun :D #tb

    I think .sg staff used to reward youtubers that publicited the server by giving them tec points, but this changed when the Voldemort of game publishers (I'm not naming them, neither will I), reported to Youtube that .sg can't be publicited on Youtube and had the youtubers who did punished with 2 strikes, and with 3 you can get banned from youtube.

    Why can't it be published tho?

    1 account rule would be terrible... its fun to play many classes and you can't even do that on 1 account... its 2017, where every modern game allows several accounts, lets not joke around with this...

    The dungeon changes made sense, lets force some team play, but i don't want to look for others while leveling up (using a buff) What if no one is on at the times im playing etc?