Posts by Shadow

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    The despawn feature is to solve the stuck metin problem. Easter metin are metins so it affects them too. No idea what kind of question is that, instead of appreciating that something was done...

    Dear Players,


    hereby i present the Patch Notes of today 31/03/2021,


    • Fixed a problem where boss inside runs dropped items without owernship
    • Added Kingdom Flags to replace the colors in the chats
    • Raised the chance to upgrade Ancient, Legendary and Mythic DSS
    • Slightly raised the chance to upgrade high and superclass DSS


    Kind Regards,


    The Metin2 SG Team

    i don't care about the tec points
    i care about the permanent head costume that i bought.
    it was something special/cool and i liked it, otherwise i would have bought some other permanent hair costumes

    We never sold permanent costumes except those hairs. So is not like you had any other choice. Refund is applied if you want otherwise you are complaining for the sake of it.

    They are not bugged. The system search on the drop info of the monsters. Most upgrade items are on the mob proto file and not on the drop file.


    We would need to move them from that file to the drop list, but since it use a different drop formula testing are required, or we risk to make it too common or too rare.


    Yeah till they close without any notice again. But I understand you. The reason why they are succesfull are mainly two: People have short memory, and as long as is new they would play it. They are willing to forget and forgive. On servers like this one which are online since more than 10 years, things are different cause you are used to stability and you take these things for granted.

    The item is not destroyed, it was not erased. And considering the bonus are not only easy to change, but the helmet doesn't have much variables in terms of pvp/pvm, especially when demi is innate, the fuss for this is exxagerated.

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    Adding damage bonus somewhere and substracting elsewhere is not the way to go if it involves damaging players' time and money spent on this server.

    If you do it on systems that were created before your arrival, maybe this is justified but in this case the lvl 100 helms were implemented by you and you had all the time in the world to "fix" them if you truly wanted to.


    Nope they weren't. They were implemented by [DEV]Null. Nobody reported that bonus before, if not some days ago and it was not my job to check upon the updates of others back then.


    What you have to understand is that it doesn't really matter who does the updates. If tomorrow i believe that the elemental damage from S skills is too much, i will nerf it and you don't have to be a dick about it, because any balance is for the best even if it lower your damage.


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    If the idea behind these changes is to make players spend more time and money on items, then it's again wrong. The proper way is to add new features on item mall/ milleage mall and decrease drop rates at certain items that are available via item mall. For example, you could adjust the drop rates of changers and other items that lost value in order to fix market gaps rather than changing items that people already made on a specific purpose.


    It was to correct a bonus that was not working as intended. No idea why you always have to think there is some hidden plan. Few months ago I fixed skill damage resistance bonus, because due to a mistake on the code, it boosted the damage vs monster. Skill damage resistance must cut out the damage you suffer, it shouldn't boost your damage too. That bug was probably 5 years old or more. You all lost damage with that fix. Following your logic, i shouldn't have touched cause, is so old, you guys are used to it. I mean get real.


    As for the changers, if you want this change we have first, to introduce a lot of new items, which you cannot turn epic as you all would love to, otherwise whats the point? Then delete all the hoarded changers, cause I am pretty sure you or someone with the same mentality will come up bitching that XXXX stored a lot of changers and has the upper hand while now is so hard to farm.

    But hey this means nerfing. And apparently you don't want it.


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    With these changes, you only make people frustrated the same way you would be frustrated if someone would take away your 1 month work over an update.


    There were, there are and there will be many updates that won't make us earn money or players as we expected, compated to the time / efforts put, yet we won't bitch about it or force you to pay anything


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    You should also take into consideration that players are of different ages, social and cultural background and sometimes overreact not because they have something against you but rather because they feel you defy them.


    I think it's your responsability to be wiser than us and to find solutions with us to come to a compromise and not be so harsh when players criticize. It's your right to delete offensive comments but try not to generalize and try to look from the player's perspective aswell. After all, our goals should not interfere with each other.


    Being rude has nothing to do with your social status or age. Sash were announced on November 2020. Not a single thread with a potential wish list or even some quality of life changes regarding the sash were made. Truth is that most of the high level, maybe even you, don't want updates where they have to work for. Thats why our goals cannot match, we do updates to keep the players busy on the server, if you want just damage boost with minimal efforts so that you can sit in town 1 you are not on the same page as ours.

    I believe you need a reality check. You ignore the fact that they are a version 2.0 of themselves cause their 1.0 closed already, without any infos too lol. All those players, maybe even you who knows, got no refund whatsoever. Compared to this, a change of bonus is laughable.


    I don't expect that most of you have the necessary maturity to provide a normal feedback or criticism to see things outside your own personal agenda, but this is a server where, when necessary or based on our own judgement, nerfing and adjustment happens. So yeah you just accept it or you can think about giving a shot at other competitors which maybe won't use nerf at all but just a giant reset when things goes south.

    AirForce47


    We are active on epvp we see what happens on other servers. Resets, rollbacks with item loss. daily core crash with more progress loss, shutting down after few months just to re-open the next under a different name. So yeah maybe a taste of those experiences may let you appreciate what you are taking for granted here.


    No, not without any reaction, without the delusional state of mind that nerfing or changes cannot happen just because you used some of your time or ingame golds.

    I am. There are many many servers with different concepts and the communiity is pretty much split between these concepts. We have our own concept and if you don't like it there are surely other competitors who might have it. Of course they might have core crashes, item loss and may last 3 months or less, but hey thats part of packet too.



    A concrete example is the lycan, we will never have it, if you want it or expect it, you are playing on the wrong server and we won't change mind just to accomodate you, cause we would piss off many others too. You either accept it or move elsewhere, without hard feeling.

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    Not going to lie, but you keep giving us reasons to ''puke bad blood at every maintenance thread'', because most patches aren't thought through or they are full of bugs and mistakes that need to be corrected later down the road. Even when some more insightful testing could prevent all of the issues from happening.

    Even worse, the helmets have been in the game for a long period of time and they work in both PvM and PvP on every single god damn Metin2 server out there. Why does SG have to special about it? Compensation for something?


    Don't get me wrong. I like that you want to be special with your server and it's content but then please be transparent about it and don't provide content that hasn't been tested thoroughly.


    Bugs are a natural consequence of developing. You will never find any games that have no bug. But exactly, what are these bugs or issue that are so severe? Full of bugs is a giant exxageration.


    Speaking of testing, we did a beta for Supreme skills. Nobody found out that the elemental damage worked only for wind skills. We had several testers, all players. All they had to do was skilling each other in pvp and yet they failed to find it. Imagine how hard is to find bugs on systems that touch multiple files and integrate with other systems.
    The elemental bug was found and fixed on the same day with a reboot.


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    EDIT: I actually like that the server is rather different from other servers. It's the reason I keep coming back to SG. But every single patch that comes out is tossed at my feet and every single game that I play provides detailed patch notes which literally tell me what's changed and what's new.

    For example: I would've loved to see some screenshots and a short explanation of the new sash system instead of a one-liner that tells me that the system was added.


    There is a guide, which was posted days before. If you are unable to understand it you can ask explanations like many other did. There is a whole section of guides for every system.


    It is normal to make grammar mistakes when you are in the middle of reboot and multi tasking.


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    ''illiterates'' lmfao. Reading through your comments makes my head itch. Some of the sentenses you're spewing out in the forum don't even make sense grammar wise and I literally have to read them multiple times, before I even understand them. Come on dude. You're not acting like a CEO/SA, you're acting like a kid that had his bully step on the sand castle you built and now call your own server.


    Maybe, but several guides are written by other admins and apparently you don't understand them as well or simply skip them and expect that on a simple patch note we should again post the guide with every details of the system. Delusional, read the patch note then read the guide.

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    Let's just disregard the time that people spent on perfecting their items. Yes it's unfortunate that "the item didn't work as intended" and that the item now becomes rather useless for the players who built their helmets for PvM. But at least have some empathy. You are the winner here. People spent their time and possibly their irl money on YOUR server. Be a little thankful.


    Except this is not my server. I just work here. Also according to this logic, nerfing shouldn't exist. Again delusional.



    You cannot make a bonus that only works in a way in some items and works in another way in others. The sash were announced months ago, nobody made a suggestion about them and as stated several times, the patch thread are not the place for such suggestions. Not doing any suggestions and complain and being mad after the update comes in live just because it doesn't have the bonus you want is simply idiotic.

    And magic? To hit mobs with magic skills? Cause there is no magic hit if you don't know. It is obvious it was meant to be a pvp bonus or it would have 10 vs monster instead of 10 demi human, typical all around pvp bonus.