Posts by Shadow

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    All the bugs regarding the skills are solved. The only missing things are:

    1) New Effects for the S level.


    2) Add special bonus to certain skills once you reach S level.


    For the effects we prefer a golden color for the buffs and passive skills, while for the offensive skill we prefer elemental effect. This gave us ideas on point number 2. Aside from a special bonus, all attack skills will deal elemental damage at S. The elemental damage will be only reduced by the elemental resistance, making those bonus viable also in pvp.


    Body Warriors: Light + Wind

    Mental Warriors: Wind + Earth

    Dagger Assassins: Ice + Wind

    Archer: Light + Fire

    Weapon Sura: Fire + Dark

    Black Magic Sura: Fire + Dark

    Dragon Mage: Fire

    Healer: Light


    This open up to new contents, such as new bio quests that boost elemental skill damage or resistance, or new items with these bonus.


    From this coming week the development of Ship defense or Hydra will start and if all goes smoothly it should be done within 2 or 3 weeks.


    Thanks

    You may refer to a wrong description which is on the item description not in the item all where you purchase the item. Which means you were not fooled by the description, as the item mall description, the one which you should read, is accurate.

    Dear Players,


    With today's maintenance the server will receive the following contents and improvements:


    • Power Mount Slot: The seal can now be equipped into a special slot without the need to activate it
    • Mount Skins: Several skins will be added to the item mall. They provide 5% vs monster and they are equipped under the weapon skin slot
    • Red Dragon Weapon Skin set
    • Fixed a glitch with the Rough Ruby Dss refine, which didn't work if the stones were on the third and fourth line of the DSS inventory


    Thanks, Metin2 SG Team

    Costume Mount is under testing



    The seal have its own slot now, which means that as long as it is equipped the mount don't need to be summoned by clicking on the seal, but will just need the usual CTRL + G shortcut. Of course if you do not have the requirments (horse level 11 or 21) you cannot use a wild or a valiant seal.



    The costume will go there, other than granting a bonus it will replace the appereance of your valiant mount. A costume can only be equipped once your seal slot is filled with a valiant mount, it won't accept young or wild.


    If the testing goes smoothly it will come on SG at the end of August or the first days of September.


    Thanks

    This thread's purpose will be from now on, to inform the community on what the team is currently working. It will stay closed to prevent any replies as it usually brings nothing good as the previous thread showed us. You are free to like or dislike the post if you dislike the contents or create a thread on the suggestion section to provide your suggestions regarding the work in progress updates.


    The current contents will take the remaining days of August till almost the end of September. Of course if all goes by the plan and there aren't any bugs or changes with high priority, but in the last 2 months all updates were delivered on schedules, except Meley which had a 2 weeks delay due to personal health issues.



    1) MOUNT SKIN



    In the recent updates we brought on the server a lot of costumes, hairs and also added weapon skins. The feedback was 99% positive which is very rare, maybe also due to the fact that you can now hide your cosmetic accessories. So since we have a lot of unused mounts we are also developing a mount skin system. The only requirment is to have a valiant mount.

    The current problem is that certain mounts are faster than others. This is because some animations are shorter making the mount much faster as the time to repeat the next animation is much much shorter. Because of this players tend to choose the fastest mount instead of what they actually like which kills the whole point of having several different mounts in game. This will be fixed on a later time after the system is released.

    2) SHIP DEFENSE




    The Dungeon of the Hydra will be for level 100 and above. Dragonette Pet will work only on this Dungeon. Among other items, stones +5 and Rainbow stones will drop from the main boss. Rainbow stones will be usable from level 100 or 105 and are needed to break the limit of the perfect mastered skill. Since all monsters have water affinity, the element of this Dungeon will be Ice.

    3) LEGENDARY SKILL


    Once the character reach a certain level and have at least 1 P skill, a rainbow stone can be used to reach the next level. Most skills will just raise in terms of buff or power, but some will grant special unique effects.


    4) INGAME WIKI


    We are also working on a wiki since the players who offered help to complete ours, runned away after few days.

    The other items are different. They are not in real time like costumes, their time goes down only if you equip them. If a costume has 10 minutes and you put it inside your store, it won't disappear. It will stay with 0 minutes. Once you equip it, poff is gone. A 10 minutes Tiger Earrings, will always have 10 minutes inside your shop cause the time won't lower if you don't use it.

    Dear Players,


    With today's maintenance the server will receive the following contents and improvements:


    • New Crafting Window: Better UI, more intuitive and faster.
    • New Special Pets: Yamachon, Nemere and Meley. They will give a better bonus than other pets but only work on their own dungeons.
    • Added a Rejoin option at Meley's Lair in case you disconnect during the run. As usual if the whole party goes out, the run will fail.
    • Raised the level of certain boss to have better drops at high levels
    • All pets can now be vendored to ensure a better and more important quicker support in case of mispurchase or problems.
    • All costumes can be vendored for the same reason.
    • Minor bugs and adjustments


    Thanks,


    Metin2 SG Team

    No the party is 8. Is not 2, is not 5 or 6. Is 8. The combination of which character suits better is up to you, if you failed with 3 assassins means you might needed different class there.


    As usual you are just complaining because this is a new system. There isn't any run with danger from enviroment and no run where the monsters continue to spawn. You all got to used to auto attack while texting or watching a video and to put monsters with your buffer dead on one side of the screen so that you can do the auto attack without seeing damage at all.

    Thats why you struggle here.

    It is not our job to teach you how to play. If you think is too hard wait for those who knows how to play the game, maybe they can make you a video or gives you some tips.

    1) On this run you get the final DSS items, so no you are not supposed to go there with normal items
    2) Every 45 seconds new monsters spawn, what you tried to disguise as "egg spawn" is actually a lot of minutes of you focusing on the stones instead of killing every monsters around. The eggs just spawn 11 monsters, every 25% of health missing or so.

    3) It is meant to be a party run, like a real party, 1 or 2 deals with the statues, the rest 6 must deal with the monsters or you will fail. There is plenty of time to finish the run. And unlike other runs all monsters have 0 resistance, except for two hand where they have -5%

    4) Wyverns deals magic damage, so stop crying if they hit hard, wear magic resistance items. It is 2020, you should know by now monsters deal magic damage.


    Quote

    With that amount of moobs spawning each 45 seconds and their hp value, it's obviously even if you kill them they will keep adding more and more over time.


    Is doable, they spawn near the statue, you just need to stay inside the center and kill them, they can die in around 20 seconds top, is not much different than V2 V3 or Demon Tower, except they are 45 and not 200.

    Dear Players,


    With today's maintenance the server will receive the following contents and improvements:


    • New Dungeon for level 105 and above, Meley's Lair
    • New Mythic Alchemy
    • New item, Flame of the Dragon. Comes in two variants one bind with 70% success and one tradable with 100% success. Can only be used on Mythic DSS.
    • New item, Gold Dragon Bean. Only via Mileage item mall, grant 100% success while upgrading the level of any DSS.
    • New recipe at the Master NPC, Meley's Pass.
    • Several new pets
    • New costumes
    • New hair styles
    • You can now upgrade DSS on the fly by using the Refine button on your DSS window
    • You can also purchase the DSS Destroyer and Discharger using the Shop button on your DSS window
    • Dungeon info updated with all the missing runs
    • Level 100 helms will require different item for the +9, which can be farmed in Meley's Lair
    • Duration item will display a red color once the remaining time is less than 10 minutes


    Thanks,

    Metin2 SG Team

    This is a guide and not a suggestion thread. We are not that strict and we appreciate the feedbacks but at least stay in topic, you can create a new thread for suggestions that have nothing to do with this run, to at least keep this guide free from unrelated topics.


    We are also tired of posts that asks us why we took the decisions we took, we are in charge here, we don't need to explain our decisions, if we do it is out of politeness and transparency, but since they are replied with the same arrogant attitude that seems to be a vital part of a certain group of players, we will stop providing explanations, cause nothing productive comes from it anyway and because is like talking to a wall anyway.

    Also when a player posts a suggestion, we are tired of seeing personal attacks or other unrelated comments, mainly to boost someone's ego or to just flame. You don't like what the player posted? Dislike the posts. You have a better suggestion? Post it.

    4 pages of a thread and only few posts actually suggest something, this has to stop today.


    The Meley run was announced, along with my development plan months ago. From 15 June, as announced, we started working on it along with other systems that are linked to it. So after 1 month and 10 days all is ready, but none of you suggested jack about it. It costed nothing to open a thread and suggest a wish list of things you expected from this run, yet none of you did it. Because truth to be told and it was already prooved, you guys don't know what you want, you want new things without the need to work your ass for it and this was plenty proved with the rarity alchemist update. A huge shit storm, harrasment to GMs, blackmails of quitting in mass and guess what? The same people who cryed a river for that update are here today, playing twice the hours they played back then and posting the same shits as the last time. Seems the update was not as tragic as you thought or you wouldn't be here, today, with 40 degrees in the mid of a lockdown free summer.


    Truth to be told, considering the maturity of the subjects i was not surprised to not hear any apologies for the bad behaviour but at least i expected the decency to not fall for the same mistake of talking before actually trying the product first. But oh well.


    Some necessary clarifications:

    Every Dungeon, especially those who only have a minimal level requirment but not a max level requirment, have unique items that players need to achieve some of the end game items or near end game. This makes them unique and needed. If a Dungeon have all kind of upgrade items or equipment, nobody would waste time with the others.


    Meley run have the DSS changer that can only be used on Mythic stones. Mythic stones are probably the last DSS stones, at least for a long long time. So having this item slightly hard to obtain, doesn't make the server hard, cause is end game content. And if in some months we want to make this item easier to obtain, we will do it, and none of you can say nothing about it, cause this is how the game evolves. All the other drops are complementary and as long as they don't make any other run useless, none of you can say anything about them.


    If during the development of a run we decide to change some initial idea, that to begin with, were ideas and not facts, we can do it and you cannot say anything about it either. The next run will be the Ship Defense or Hydra and the idea is to drop the unique item to raise your skill above P, but thats an idea not a fact. The fact is that the ship defense will arrive, if I have some other idea of what the drops will be, i will change that idea and we don't want to hear any complains about it only because you are unable to read or because you lack the ability to recognize an idea from a fact.


    If we want to put some untradable item to reward those who actually play and do the run instead of those who actually sit and buy things from shops, we can do it. We don't want to hear about scammings, cause our rules are clear, if you give an item to someone, you are losing the propriety of that item and you are looking for troubles. Also it is part of our job to read tickets, for scamming as well, it isn't our job to teach you how to behave on a forum on 2020 and on the age of social media.


    Last but not least, we post the guides when we are close to the release, but if something unexpected happen, we delay the update as much as we want. Your role is to either support us or not, is to either wait and play or not, certanly is not ordering us around.


    Thanks

    Dear Players,


    In today's maintenance several costumes and hair styles were added to the game.


    From today on you will no longer be able to change sex while having a costume or hair equipped.


    Regards, Metin2 SG Team