Posts by Shadow

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    Not displaying an animation also means not doing the skill or better saying, not deal any damage when he does it. There is no damage increase per se, he does a new skill but his two regular attacks deal the same damage as before.

    Dear Players,


    With today's maintenance the server will receive the following contents and improvements:


    • Due to a bug Nemere never did any skills, damage was also adjusted
    • Due to a bug Yamachon didn't display the skills animation, it now display the correction animation
    • Hydra skills can now be seen in the field
    • Remove magic immunity disappear upon death or teleport
    • Poison Beam (Archer skill) did double damage, it is now fixed
    • Stealth buff will cover sparkles and other effects such as buffs.
    • Reduced the amount of packets sent when closing a shop or a safebox without clicking the X. It should now stop disconnecting those with weak connections
    • Correct some descriptions and improved the tool tip of pets, mounts and costumes.
    • Partial Halloween 2020 contents


    Thanks, Metin2 SG Team

    You guys must stop throwing numbers and statements out of your own ass.


    Enlighted is Yamachon, aka 6091 for the game. You can read the resistances it has. Basically all bosses are like this, Twohand is the lowest for some reason but there are exceptions, like Death Reaper having 70 arrow resistance (bow).

    When we raise the resistances to force the players to either have more than just 1 attacker or to force using high level equipment, we do not raise them because we like or dislike a class, we keep proportioned to how they came out from the fabric.


    The characters will stay like this till new contents or till many players reach S skills and we will think a tweek must made. What you play or consider useless makes no impact to us.

    So you are admiting that the point of this update was to get rid of weapon sura in budokan xd, what i can't figure out is the reason.


    Until now there was a balance between sura, ninja, and mage. Now weapon sura became completely useless in pvp and also 90% of the pvm. The only reason anyone would make a weapon sura is for meley run and i find this hilarious.


    You gave +15% skill dmg to mages, +35% vs monster to assassin, attack speed bonus for warrior and finally completely nerf sura. It looks very bad in my opinion.

    You figured out my plan. Our sura extermination program is now completed.


    After you get sober from whatever substance you took to create this post, i wish you to remind that Weapon sura is the best pvm class. Nobody can tank better than this character and since S skills improve the buffs too the difference will be even higher. Mages don't have 15% skill, (why do you guys get ridicolous by posting false informations?) Warrior don't have attack speed bonus since there is a cap, they simply take no damage from using berserk.

    This game is not balanced, never was, never will, so just drop the charade.

    I didn't even comment any update you have done in last 2-3 years ( maybe I'm wrong ) correct me if I'm not right.
    I also didn't insult at this post or said anything bad, I simply asked.
    But if you think it's the best way to answer the questions of players then I am fine with it :) Thanks for the answers and sorry for questions. enjoy

    When i reply is always generic, if you feel personaly touched by my post, thats on you :)


    You made no questions, you don't like the change because it affects your class (logic), you started to post all the honorless tactics used every day, which cannot be used on serious competitions anyway and i simply told you to try the product we offer for more than 10 minutes before screaming.

    Pretty much if you are not happy of what happens during the raid on towns i have bad news for you, horses are allowed, relogging is allowed, staying in safe zone with no penalty is allowed. Basically we cannot do nothing about that, since is a player's attitude problem.

    Maybe you don't care about pvp in map 1 but there is a lot of ppl doing pvp in map 1 since NW is once a week right? But that's your decision and we can't change it.

    Cure level limit would be nice.
    Budokan I agree we wrote about it 3years ago, but finally it will be good now.

    I also understand if you think it's good like it is now but why no CD on AoS , berserk, fear etc...

    Then why you never ask to remove horses from map1? Seems a big deal on national war but on map1 is fine. Just stop on every damn update to find excuses to complain about everything.


    The update is live since less than 3 hours, you barely could see any change at all since S skills will require some work to achieve. So before talking about balance, just play the game, then you will be entitled to talk.


    If weapon sura got useless, change to Black magic class.

    What kind of scenario are you actually picturing in your head?

    To us your skirmish in town 1 are meaningless and actually a pain to watch. A bunch of kids who insult each other, abuse mounts, remove from the safe zone till some key characters are removed and then more insults.

    We do not care about this kind of pvp. What we care is 1vs1 budokan, so unless you are a healer you cannot heal, and national war. Good luck bringing a level 30 healer and do whatever honorless crap method you wanna do.


    The remove immunity disappear if you die or if you warp. I know it doesn't do it now, because we forgot to move it, but we will after we check that the update is bug free.

    As for the cure, we can simply put a level limit on the aliments cure, such as that if you are too low, you cannot cure poison or remove from someone who is much higher.

    Fact is, you guys never suggest these things, after all if all the honorless crap are removed, what other topics would you use to denigrate and insults your opponents?

    :search:

    You disregarded my explanation completly. The dagger assassin is not weak, the skill he does are the same as live, the proportion is the same. The damage output is the same proportionaly. The effects are also different, all skills have different effects at S.


    As for your concern, i understand that after playing a server 6 years where skills does 500 damage and hits does 1000 damage you got used to think is normal, but this was not normal. A skill should do much more damage than a normal hit.

    Some clarifications:

    1) Elemental damage cannot crit, they will have their own bonus to raise or lower damage


    2) Skill don't have too much range, the range is the same as they have now with Perfect master. You may be fooled by the effect of the skill but the radius (the area or the hitbox) is always the same.


    3) Same with OP not OP, weak or strong. There isn't really such thing. Skill damage is not set manualy but handled by a constant called K



    So is not like Dragon Roar at S has more damage than another skill at S cause they both use the same constant. The proportion is the same as P. It is obvious that if you can do high damage with skills instead of the 300-600 damage you are used on live, a class could outmatch another easily. The higher the resistance, the more advantages certain classes are, while with lower resistance is the exactly opposite.

    this is very funny. Joined the game again after 2-3 years. bought TPs, bought costumes, bonus hair, mount skin, wep skin, pet, farmer package, all of them. ready for action cause i missed the game and wanted to bring a friend also. 2 hours of farming yesterday and not even 1 single box. 20 metins lvl 90 95 100 105, lemures. bay, forest. just WOW. nothing. bad choice to buy first the points, but really couldnt imagine there is basically 0 drop as i play from 2015 and it used to be fun this server at every event. but then cut down the drop rates, and again and again and again till we ended up here. we are married with kids now, so, if in my 2 spare hours per day i dont get any box with all the packages from the mall +a 50% glove just in case, then.. it means this game is only for kids who have all day to play, but it should also be a business and we should also have fun. maybe a box every 5-10 minutes would be a better 'moderate' approach.


    ps: my Nirvana dragon is wow. love the new customes and weps and i like that this server is always improving. this game should have at least 100x more players.

    The drop event is not influenced by any drop bonus, is simply about killing monsters. The more monsters you kill, the more you drop. Of course they must be within your level. Farming metins is not a good option since the monsters that dies when you kill the metin are not really killed by your character, hence they cannot drop anything

    Dear Players,


    With today's maintenance the server will receive the following contents and improvements:


    • Anniversary Chests contents were added and improved from last year
    • Dragon Jaw Bell can now be upgraded further
    • Edge Blade+9 can now be turned into a Rune Sword
    • Mounts are blocked on National War maps
    • Added new bonus window which display the sum of all bonus in real time
    • The number of drops of Meley Chests and Defender were reduced drasticaly

    Regards,

    Metin2 SG Team