Hi, I often do not comment on the topic regarding PVP and the state of the NW, because I just find it pointless and a total waste of time, and most of the threads regarding these things (just like that one - [CHANGE] Put rules in Nation War) just ends up in a clusterfuck, which results in most cases nothing more than a hate.
Since X years, besides couple of changes that were made to the rules/mechanics of NW and the PVP overall, there was no significant improvement to the gameplay, that would encourage New/mid or even old pvm farmers to take a look at the PVP competition. Sadly, most of the problems comes from many Top players, that refuse to accept new changes, that would make them vulnerable but in the same time would improve the state of the PVP. Literally the same people who are mad and sad about the lack of the competition, just make the same threads all over again, and instead of making a good sugestions they prefere to flame and blame each other which is fucking ridiculous (just look at the many of the previous threads regarding PVP. This thread will turn into bullshit as well probably).
Anyway, from my perspective there are 3 main problems, that players who want to pariticipate in the pvp must face and changers are needed:
1) You must have a good pvp gear.
Well to participate and to have at least little fun, you need to have a good gear. Considering that most of the top players have X sets of gear, Mythic alchemy and S skills, a new player that join with a shitty/decent gear and P skills will be instantly obliterated. There is nothing bad in losing to a better geared players, but dying 15 times in the timespan of 30 seconds without doing any dmg, because your skills and attacks are doing literally nothing and then getting blame and death threads for "feeding" isn't fun either I guess. All the new pvp players need is a Chance. Skill resistance need to be adjusted, at least for NW. If it's possible make a cap, that you can only have 65/70% skill res in the NW and the excess of it turn into something pvp related, so the players that have 90%+ skill res won't be hurt that much. In that case, players with decent gear and P skills could be usefull in some sort of way, but probably many players won't agree to that, coz it will make them vulnerable.
Also a new feature in NW would be good, some sort of like "Marked" system. Every X second, one of the players in each team is "Marked", they deal 10/15% more damage, receive 10/15% less damage but when they die, they're worth x3/4 points. In that way, people would focus not only the weak players, but the strong ones as well.
As stated above in my post, and by some other people in this/other comment sections. The PVP is mostly a community thing. Made by players, for players. But mostly Top players literally shit on each other for the past X years in every way possible, also blaming new players or telling them to leave the fight if one want to try it out and then sending them stupid shit (death threads e.g.) if they lose (and I'm not talking about the banter). Then you proceed to make a threads that PVP is dogshit and something has to change. And like that, you're just running in a circles for the past X years. Well, where in the fuck is logic in that? With that mentality you do not deserve anything better, new players won't join (as it is right now) and NW + PVP overall will stay dead as it is right now.
3) Time and progressing
Well, considering that there are many better MMO's with more populated pvp that you can play, and pvp is achievable in a more pleasant way that requires less time, people tend to stick to them. If PVP is taken here as an endgame and the final goal, it would be good to speed up the progress towards it a little bit. I'm not talking about some huge changes, but for example remaking sacrifice quest. E.g. It could give you an upgrade materials for the PVP items in a small amout. Also Main quests' rewards could be changed. Rewards for the latest quests are bad and most players just don't do them. Instead of things like "curse book", "red/blue/white pearls", "unknown talisman" they could give you some useful PVP items with rarity or good upgrade materials. Since you can do them only 1 time it wouldn't be much of an abuse.
To close things out. I Think it's just another pointless thread that will fill with hatred and nothing will change. Some people' mentality will stay as it is, and because of that and refusal to improve things, even though when they may render them more vulnerable, I doubt anything will be better regarding that matter. You can make million threads about the improving/suggestions but nothing will improve when you won't do a shit.