Posts by CeReal

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  • iPhone5

    RIP samlam 2020.05.22

  • bombardieru

    UncleFlorin pm Bombardieru ingame when u reach on ty

  • HadorisHUN

    oh okey, thanks the info!

  • [GM]Elspeth

    they were just added to the hunter ranking

  • [GM]Elspeth

    The metins arent new, Hadoris. They were in enchanted Forest the entire time

  • HadorisHUN

    Where are the new 110-120 metin stone guys?

  • [GA]Shadow

    Server on

  • 100pcentTSK

    - a moment of silence to show some respect for Zum -

  • L0lu

    There is an info about costumes, DSS and new Dungeon from [GA]Shadow, but it seems some poeple are just too lazy to check those topics first.

  • L0lu

    ALmoSIQaR Instead of whining, you should take 5 min. and check the latest Patch notes and responds under them.

  • ALmoSIQaR

    everyone aspires to get the best

  • ALmoSIQaR

    and we need something for dcc like changer we spent alot of gold and we got clean super class

  • ALmoSIQaR

    we need new runs and new maps and new costumes and new pets and new mounts

  • ALmoSIQaR

    the game now like metin2 in 2013 all things old

  • ALmoSIQaR

    we want somethings new in our game

  • ALmoSIQaR

    when?

  • yusupheu

    omg will they add meley's lair to the game

  • PrometheusX

    would that be an easy fix?

  • PrometheusX

    Shadow you can't right click beans into the refinement window anymore after they were moved to the extra inventory

  • L0lu

    xCesarz They should be dropping all day, just like moons.

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    restore works this way: if you have 10% u get a 10% chance when killing a mob to get 10% of ur max hp back.

    Therefor 8avg on higher lvls is more important.

    You can stack restore elsewhere, like bracelet and scn. Resistance doesnt really fall off if u stack, but resotre becomes obsolete if u reach 20-30% ur fine. (EE+8 with restore gives 18 restore with sockets).

    Hp restore only works as long as you kill monsters, so pvp and bosses its not so usefull. But 30% is already nice to have since smallest mobnumber is 3, that means if you kill 1 group you get rly close to 100% chance of restoring 30% of you max hp. That sound enough huh?


    I mean if you loose more than 1/3 of you life vs 3 monsters, u need something else than restore :D



    Will this event proceed in august ?


    I kinds felt like i´ve seen it for ending today in upcoming events but it isn´t there. I´m rly not sure what i had seen :D

    But as u can see, u have to check from time to time. rn is moonlight. But i am not sure if that was already stated in calendar yesterday.


    Does someone remember if it was?

    Yea i know, thats why i mentioned that i felt this:

    CLICK

    is more actual than the grid. (from my experience this one matches all the time with ingame happenings)


    E: ok u aren´t the same persons, sorry i was confused:modo:


    :hail::grumble:

    Hm i can tell you that next week there is no moonlight at the event calendar for monday, tuesday and thursday. You can check by clicking on "upcoming events" in the dropdown menu when you clicked on "Calendar" in before, it´s at the upper left corner of Forumpage.

    palita, i am still wondering if u are really like that or just playing a funny role.


    but well guys it´s simple math, common game knowledge and for me as player the algorythm for droprate is easy to understand. Also easy to get an imagination for effort when farming certain things. And i play here since 2-3 weeks, after a break from over 8 years. So i think you as vet´s should be able to do so too.


    But yea sometimes the whish of 98 being 87 is bigger than logic i feel. And before u ask, i say this because your droprate is best at 87 if mob is 97. Should be even better or same than at 60 (here im not sure, since moons seem to be a special case). On old servers u had a dropchance decrease if u r 2 low, or even a benchmark like for 61 shield or for 66 armor. So infact, be happy that its possible to drop here items when ur -15lv below the monster.

    Same goes obv. in the other direction but this was already mentioned before.


    Have a good evening, i would be pleased if replies only appear after the reader understood what i´ve said, instead of wondering why i use monkeys in an example (palita, pls look up the definition of the word "example" or ignore me if u r playing a silly role :))

    I guess you don´t understand it.


    You always have same % bonus/malus when you are lower/higher than the monster you r killing. But additional, and here is my interpretation of shadows words; the droprate of Moonlightboxes itself is higher if you kill monsters of a higher lvl.


    Example numbers are fictional:


    lvl1wild dog has 0,0001% dropchance when you are lvl1, but decreased by10% per char lvl higher


    V2 lvl62 mob has 0,001% dropchance when you are lvl62, but decreased by 10% per char lvl higher


    So infact the amount decreased by overleveled Chars becomes more important at higher levels, but still its impossible (in the way math works) to say you have same drop at v2 as in map1 as lvl62. And i dont get the point where it should be useful if a lvl100 could farm moonlightboxes at Monkeyydungeon map2 for example.

    We also improved the drop info from the monsters, but feel free to point out if some drops are still missing from the list.

    I´m not sure, but i didn´t noticed such thing in game yet. Where should i look for that drop info? Or isit still in the making?


    Sorry if that was already mentioned somewhere else, just wondering since the other Updates from your post are already online.



    E:

    Also a thanks from me, didnt see the game without these updates but dont want to miss these adjustments never. Great job!