Posts by Benitez952

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    I think it's not correct to make special events only for yellows. About all your points i would like to comment them.

    1. When people make new account, make it buy default to frist pop up Asmodia kingdom (cause it's populated)


    2. When people are making new account and needs to choose some of kingdoms, make a pop up massage ,if possible of course, which will say if you choose Asmodia you are contribute to balancing among Kingdoms. This massage can be implemented on site too, while making account.

    I am in accordance with this. It's a fact that point 1 is a good option for real new players. The problem with that is nowadays, this percent of player doesn't exist in a great quantity because most of players who are playing Metin2.sg played in other servers and would choose blue Kingdom. About point 2 well, i think most of the people would not read it or they wouldn't care too much, but i think it could be a great try.

    3. This one is hardcore, but let's try it, disable making new chars on Elgoria for some period.

    I wouldn't like this. I am yellow player, almost all my characters are yellow except one i use for selling. But, as a player, even if the server it's unbalanced, i understand people should be able to play in the kingdom they most like. As an example i put you Pandemonia. When red Kingdom was on, some people went there, and they didn't care about the unpopulated. I think the problem is they only played in blue Kingdom before or they don't like, for any special reason, yellow Kingdom. It's a fact less people means more bored, at least for me. I always see the same people in town, with the same comments, the same conversation most of the times, the same fights between people and so on. I'm tired of that, personally. That's why Kingdom in my opinion is getting worse, because I'm not the only one who is tired. But, anyway, I think people should have the freedom to play with their friend if they want (because remember this is a MMO, you can tell your friends to play with you), and they shouldn't have the need to spend 170kk + for changing Kingdom just one account. The game should keep the way It's in this aspect. The problems is about players mind, not the server. It's always "I go where more people play" but they don't realize that If everyone mke that, the other Kingdoms get empty (or They do and just don't care about it).

    4. In game you can make guy who will let you transfer from Elgoria to Asmodia, and won't let you to go back to for next 6 months, and his name will me GentleBalance .

    I strongly agree with this. I remember in the past there was an NPC who let you to change from blue Kingdom to yellow one for free (but not from yellow to blue). And, if I don't remember bad It was taken away for some abuses. To prevent this again the team could put a cooldown much higher than betrayal scroll, as 3 months or 6 months as you said. I see a great idea. Also, It could compensate in certain way the special right we have for requesting a free Shopbox. We have the Shopbox, they could have the chance to change Kingdom with any cost and in that way contribute to population. I'm sure the team can think well about this to find a way to make it without abuses.

    5. You can also make some Kingdom Balacing Events as 5 hours of rush bonus exp random time weekly, something like this. Yup it's unfair to one Kingdom has event, but this disbalance is more unfair. *

    As i said in the start i wouldn't like this. It's unfair. I don't have anything more to comment.


    *Similiar thing was with shops, and it worked in some way, there are more shops in Asmodia, but I think new players don't know about free shopbox, make that pop up too while choosing Kingdom. Like pop up balancing window.

    New players don't know about it. A pop window would be great to make them notice (include the people who start playing) they can have a "special reward" for playing in yellow, and they have the "right" to ask for it.


    I finished to comment all your post. Now, i would like to comment some parts of Parampam's post.


    you have to realize that new players won't balance the pvp on the short run, it will merely balance the number of players on both kingdoms and the complaining will keep going since this balance refers mostly to pvp

    Well, we shouldn't look always in a short time period. You have to think that those players, some of them of course, will be a day (maybe in a year or two) a great potential for yellow Kingdom. As everyone they will improve and with time and help, they can participate in pvp too. Also, even if they don't participate in pvp it keeps being good too. The more people you can speak with, make party with, to put in guilds, and so on, make players to want keep playing. Unless, explain me why people go to most populated Kingdom. For not moving for shopping? You have a teleport ring, you don't have to move. Don't think more, the answer is: Because there're are more players and, as MMO, It's funnier. Players would improve everything, even if they don't make pvp. If people would see Kingdom is not that unpopulated I am sure much more people wouldn't care about starting on yellow. It's very frustrating to see who anybody want to play with you, or you just don't find a properly company for playing or speaking with.

    Another real solution in my opinion would be to reduce the price of the Scroll of Betrayal, if you want to move your buff and main you need to spend like 32k tp (350kk with odins 55kk), if you want to move a farmer or something else too then it really isn't worth it. Making it 5k tp or 5-10 wouldn't affect that much the server's profits, it might actually help it since people will buy that item more than they do it now.

    This is not a solution and yourself said why It's not:


    People prefer to be in a kingdom with more players and also most of them only know the blue map, that's why blue map is the one with more players on every official and private server.

    So, the only thing you can make with this is people can leave easier yellow map. And to ruin in a very small percent server's finance. I don't see it as a solution.


    In definitive I agree with point 4 mostly. I think the team can find a way to make this possible. Thanks for reading all my post, i know It's long, but important themes should take their time.

    When you do this, you will kill the server. Of course not. If you need hacks or something like that to level up or farm (because this would be a "legal hack"), this, is not your place.

    If you want to take advantage about the 3 millions rough dss you farmed with the quest and you have in 400 characters of your 100 accounts, you have to make at least ancient, not just get all you have this time in your lower characters and get various legendaries to sell or just for your eq.


    -1 to this.

    First: From g5 to p there is a lot, you should remember that the change from g10 to p is bigger than others.


    Second: Aura get attack power because of more level, small, but it gets, as long as enchanted blade.

    And what about to copy the same desing as item (the book frame) and create new entities based on each book, with their name and entity (number 00167 aos, 00168 berseck) asignated to make them stackable?

    It's just an example @Vyenna, but i think something should be made for that. If you speak about the raids in kingdoms well, they could just let it normal there, i don't know how the game works or what is possible, but i really think they should make something ng for it