Damage reduction per level

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  • Hi there community.


    I don't know if you know the basics of the stat points in game, but if not i will summarize them.


    You can get the next "things", per stat point:
    VIT = 40 HP, 1 DEF
    INT = 20 SP, 1 MR, Magic damage (MD)
    STR = Atack damage (AD)
    DEX = Damage reduction (DR) and a little AD


    Now you know what you got by the points, let's talk about the "improvement by level". When you level up, even if you are not distributting the stat points, you get the "things" that we were talking about (40 HP, 1 DEF, 20 SP, etcetera). So we got something like "invisible stat points" every level we up 1 point of VIT, INT and STR. But nothing happens with the Dexterity (DEX) and with the DR as well.


    My suggestion is, to give that "invisible stat point" to DEX just like the other basic stats. That means a slightly better AD and points of DR every some levels (if i am not wrong, the DR improves 1 point every 3 of DEX). So we can get a little more of efficiency and more help with the magic classes (per example).


    Greetings.

  • You don't get any invisible stat point. When you level up, you get random hp and sp boost, +1 AP and AC. But it is not a stat point and it has nothing to do with DEX.


    Dex raise AP and DR, it is not 1 point every 3 point of DEX, at high level of DEX the increase of DR is lower. DR is a very useful state and raising it may compromise the already weak balance that there is in pvm.

  • I'm pretty sure that DEX only gives AD to ninjas

    No, it is not. DEX gives DR and AD regardless of your class. But it is true that you get more when using daggers.


    this looks so complicated for lowbies like me.

    No, it is not. Every time you level up you get that stuff ("things").


    You don't get any invisible stat point. When you level up, you get random hp and sp boost, +1 AP and AC. But it is not a stat point and it has nothing to do with DEX.


    Dex raise AP and DR, it is not 1 point every 3 point of DEX, at high level of DEX the increase of DR is lower. DR is a very useful state and raising it may compromise the already weak balance that there is in pvm.

    Understood, I did not thought about the balance. But about the "invisible points", I had just tried to explain to the "ordinary" people. I also disagree about the random part of this, I saw that you always get that stuff.