Corruption System

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  • With the corruption system you can corrupt the items you wish that add aditional stats or bonuses
    The requirement to drop the item necessary for corruption is called "Plague shard" usually dropping from mobs and/or Metins

    Corruption system:

    25 % chance to roll an aditional stat
    25 % chance to roll aditional socket slot ( on armours and weapons)
    25 % chance to brick ( destroys the item completely and/or rolls the same item with different stats and its back to +0 this also destroys all stones socketed in item )
    25 % chance to do nothing ( if it rolls this you cant change any stats or rarity stats, add stones or upgrade an item )

    To prevent item destruction you will need to craft at Master NPC "Plague Stone"
    100 Plague Shards
    250 Rarity Ore
    10 Master Compass
    10 kk Gold
    When crafted just use it as a normal blessing scroll/ master compass on an item if it "bricks" it will downgrade an item by 2 points instead of destroying it

    Corruption system bonuses:

    The Corruption only grants up to one aditional stat or negative stat

    Here are some examples for some item types:

    Weapons:

    2-5 % Crit/ Pierce
    2-5 % vs mobs and/or types
    +1 socket
    +1 all skills ( it doesnt increase level of skills to either master/ grand master/ perfect master/ supreme master it just adds 1 more aditional level on the current grade of the skills )
    + 2-6 all stats
    - 4 - 12 all stats
    - Average Damage 1-5 %
    - Skill Damage 1-5 %

    Armours:

    1-5 % Resistances ( Lightning, Wind, Fire, Magic )
    +1 all skills
    +2-10 Attack Value
    +1 socket
    HP or SP regen 2-5 %
    HP Absorb 2-5 %
    SP Absorb 2-5 %
    - Movement Speed 5-10 %
    + Movement Speed 2-5 %
    - Resistances to randomized Weapon types 5-25 %
    + Resistances to randomized weapon types 2-5 %
    + Elemental Power ( Dark, Fire, Ice etc ) 2-10 %
    - Elemental Power ( -||- ) 5-25 %

    Helms:

    + Attack speed 1 - 3 %
    - Attack Speed 1- 3 %
    Vs mobs/ types 1-5 %
    HP or SP Regen 2-5 %
    Poisoning Chance 1-5 %

    Shields:

    Vs Mobs or Types 1-5 %
    +1 all skills
    + all stats 2-6
    - all stats 4 - 12
    - Movement Speed 3-6 %
    + Movement Speed 1-5 %
    - Elemental or Magic Resistances 5-10 %
    + Elemental or Magic Resistances 2-5 %
    + Elemental Power ( Dark, Fire, Ice etc ) 2-10 %
    - Elemental Power ( -||- ) 5-25 %