[CHANGE] or [FEATURE] Some PvP pets

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  • Let's see 29

    1. Add new PvP pets (11) 38%
    2. Change some existent PvM into PvP (10) 34%
    3. Only green phoenix as PvP pet (8) 28%

    Hello, community!


    As far you know, PvP is an important part of this game. In my opinion, without PvP, market would be almost dead, because we all know how much gold spend high lvl PvP players in changers, items, soul stones and so on. PvM is already easy and you don't need to have pro PvM items to finish 80-90% of runs. Anyway, let's talk about thread subject; at this moment, there is only one PvP pet (green phoenix - 1k hp, 8% chance to poison) and it's already boring to see all players with this. I would suggest to chance some PvM into PvP or add new PvP pets.

    I also have some ideas about stats:

    - 2k HP;

    - 5% chance to block physical attack;

    - 5% chance to dodge arrows;

    - Increase all stats +5 (str, dex, int, con);

    - Pets with elemental power +10% (different pet for every elemental power);

    - Pets with elemental resistance +5% (different pet for every elemental resistance);

    - 8% poison resistance;

    - 8% fire (passive damage effect) resistance.

    Fell free to make public your opinion about stats or tell us your ideas.


    Regards,

    BBazzy

  • I like your idea, I agree with giving diversity in terms of specials that you can choose from. If a balance between all the bonus if found, people will opt by what improves their char best.

    And I think having only that one for PVP with 8% poison is unbalancing a little bit since there are magical characters that attack ranged, and they have no way to apply the effect of poison by hits (ex: Lightning Mage)

    Thumbs up if there's a good diversity and the % are balanced/studied so people don't go all for the same pet.!

    Good idea BBazzitto  :thumbsup:

  • "Change some existent PVM into PVP" or "add new PVP pets" should be combined into 1 vote as to not split the vote, nice idea though. I agree

    I wanted to know all opinions, there are players who want new pets also.


    hmm why not pets like on gf servers ? with 15% melee/magic attack value ? I mean the boni is working pvp only anyway

    I'm doing PvP since years, 15% melee / magic attack will be too OP.



    I like your idea, I agree with giving diversity in terms of specials that you can choose from. If a balance between all the bonus if found, people will opt by what improves their char best.

    And I think having only that one for PVP with 8% poison is unbalancing a little bit since there are magical characters that attack ranged, and they have no way to apply the effect of poison by hits (ex: Lightning Mage)

    Thumbs up if there's a good diversity and the % are balanced/studied so people don't go all for the same pet.!

    Good idea BBazzitto  :thumbsup:

    About stats, they are not OP but also not useless, they are decent.

  • +1

    like that the 8% poison chance in weapon/helm wont be useless anymore.


    about the pet's stats not sure yet, no ideas yet but if they decide to bring new pets i believe we ll have enough time to suggest something. cya

    The crown, it never has left me
    'cause the town will always elect me.


    HowHigh

  • Not sure I like the idea of having pvp stuff gated behind TP but then again we kinda have some aspect of that already random stats on costumes/hairstyles.


    I would prefer the introduction of the other pet system as well alongside this one, where you have to level up your pet and teach him skills etc while he provides some passive bonuses as well that scale with his lvl. That system is definitely more complex and customizable but it would also take some time to implement.

  • Not sure I like the idea of having pvp stuff gated behind TP but then again we kinda have some aspect of that already random stats on costumes/hairstyles.


    I would prefer the introduction of the other pet system as well alongside this one, where you have to level up your pet and teach him skills etc while he provides some passive bonuses as well that scale with his lvl. That system is definitely more complex and customizable but it would also take some time to implement.

    ;(

    The crown, it never has left me
    'cause the town will always elect me.


    HowHigh

  • we already have pvp pets for a long time and shadow removed/changed them. why will he change it back? he already took a decision.

    Because there should be equal rights between PvM and PvP? Having only one PvP pet and like 50+ PvM it's just unfair. :D

  • Because there should be equal rights between PvM and PvP? Having only one PvP pet and like 50+ PvM it's just unfair. :D

    We removed the PvP pets due to a massive request and the outcry of nearly everyone that nobody even wants to start a server with PvP pets.

  • We removed the PvP pets due to a massive request and the outcry of nearly everyone that nobody even wants to start a server with PvP pets.

    Since they was with class res and class vs yea, but there should be some pets that works in PvP also (and maybe at the same time in PvM) like is green phoenix. :)

  • The things is it should be reverted the pvm bonus the old pets have and added back their old pvp bonus, those with vs class 10% and 1k HP and 1k HP and 8% class res. Back in the day nobody was crazy enough to use green phoenix in pvp.

  • Post by EmyEmy ().

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  • Post by TheOgPew ().

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  • Post by Vyenna ().

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  • Post by BBazzitto ().

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  • Maybe there should be added pets with possibility of pet development, cause it could be interesting if you have develop your pet, split statistics, maybe add some skills of pet. Casue now you buy pet, you have it for 120 days, pet finishes, you buy next for next 120 days. Now really pet system doesn't exist, because, you buy pet with exact statistic and thats all about pet, if you need sth for metin you buy 8 monster, need pvp you buy 8 poison+ hp, you make hell, you buy mini razador.
    I think that pets can add you stats that doesn't change balanace of game a lot, sth like hp, maybe some stats, some elemental res ( not big values ), not much in sth like avg, skill dmg/ res etc