As many players already complained, i find the poly update quite bad for several reasons:
1) poly marbles were removed from mob drops - completely unnecessary, many of the new players based on farming poly, market was good and everyone got benefits from this
2) the crafting recipe is aberrant, with completely random numbers and materials
As an example, some poly require 320kk to craft which sounds ridiculous considering its purpose and the current drops inside dungeons.
The problem is that pretty much every single poly requires excessive amount of materials, expensive and rare ones which makes them unsuitable in this game.
A demon spearman for example costs around 70kk to craft while a flame key costs 50kk, this makes no sense at all.
Before update was 10-15kk which is the right price for a good poly and also good for the market.
My suggestion for 1) is to reintroduce poly as mob drops as they were, players should be free to farm them the way they want. As it is now, this specific update feature is harmful to the new players who used to farm poly and also to the players which buy them.
This has to be changed otherwise i predict that in the best situation players will focus on 2 or 3 crafted poly marbles making the rest completely useless to even consider and in the worst situation most of the new players will be discouraged to play on this server for obvious reasons.
For 2), i strongly believe poly recipes should be reconsidered and changed to be suitable for the game.
I am waiting for feedback from both staff and players.