-What I want to suggest is: when for example someone put a shop with Thief Gloves at 400k each one, the game can memorize that so you dont need to write 400k for each Thief Glove and this with any other item (well, maybe for weapons, armors and accs this cant work) you put in your shop (in both type of shops, normal shop and shopbox from itemshop).
Currently this happen with the shopbox after you close your shop and still have some items there. You take them away and if you put again the item in the shopbox, the game remember the price of that item. But if you put another item (the same, a thief glove), for that new thief glove you need to write the price again.
-Another suggestion regarding shops is for normal shops. Unlike shopbox, normal shops not work like a store and if you put your item there, you will still have the item in inventory. So I want to suggest the function that these shops have in GF servers, when you put your item in the shop, in your inventory that item turns in another color so you can know that the item is already done with its price and placed on the shop.
Hope I explained myself decently