I would like to introduce new people to the alchemy system on this server.
Below there is a link to a great thread about where you can get pieces of stones.
Here is how you can upgrade your pieces.
1. You need 5x Rough piece to make 1x cut
2. You need 3x cut piece to make 1x rare
3. You need 2x rare to make 1x antique
4. You need 1x antique to make 1x legendary
There is also possibility that you fail upgrading and your stone will go even class lower, for example when you upp antique to legendary and you fail, you can receive rare piece. Same situation goes for clarity upgrades.
That's how you can make Legendary stones.
Upgraiding Clarity grade of stones is quite similar:
1. To make Low Class you need 4x Minor
2. To make Intermediate you need 3x Low Class
3. To make High Class you need 2x Intermediate
4. To make Super Class you need 1x High Class
The chance isn't high but you might get lucky
Maybe some details about alchemy:
Legendary Stones last 4h. After that time, stone isn't destroyed and its bonuses aren't active. Stones you put in your circle are there forever unless you want to take them out and change.
To refill time on your stones you can use Time Elixir from Item Mall that refills whole 4h or you can use DSS Discharger (1kk in Alchemist's shop) and try to make from any piece of alchemy a time elixir which can have 5-50% refill time.
Stone can be taken out with 100% succes by DSS Releaser from ITEM MALL:
or with lower % of succesing by DSS Destroyer (in Alchemist's shop)
We can upgrade our stones by using dragon beans. There are 3 kinds, with different success rate:
They work like normal blessing scrolls. When you fail, + is lowered by one.
In terms on bonuses that are most valuable (useful):
PvM - skill resistance
PVP - magical attack, skill resistance, skill damage, spell speed
PVP and PVM - average damage resistance, average damage, attack value (also sometimes you can chose defense instead attack value, depends on your preference)
Mostly used in PVP, but dex and earth res might help in some pvm cases; most looked for is 3x resistance, but you can also make stones vs classes
PVP and PVM - I think 2x max HP and HP absorption or HP restoration
Gives you HP, and rest of bonuses are connected to MANA and its regeneration/absorption
PVP: in my opinion dodge arrows, pierce res, block chance
PVM: dodge arrows, crit res, block chance
Of course I'm not calling myself expert in alchemy. If anyone has more experience, please give your input, I will edit/add it
If you have any question, wrtie to me in game