Contributing to your guide:
Fugitives Cape Map: access from teleporter from lv 60, ability to use return scrolls and wedding ring from lv 90;
Veins on the map: amethyst, crystal, diamond, ebony, heaven's tear, emerald, garnet, ruby, soul crystal.
Spawns are random, for soul crystal you need to be lucky.
From lv 90 one can use return scroll to drive monsters away from the vein.
Places with gnolls are dangerous, as they are genetically engineered to cause massive damage
Thunder: access from Fugitives Cape.
Veins on the map: heaven's tear, diamond, crystal, amethyst, emerald, garnet, ruby, soul crystal.
Like the above, spawns are random; the same goes for mining technique in driving the monsters away.
Nephrite: access from Fugitives Cape.
Veins on the map: like the above two maps
There are possible more veins near the roads. The problem consists in monster spawn in the terrain, they are scattered and difficult to be taken away.
I did not check the last map, Gautama, as it is much to walk to reach it and finding veins difficult, i don't think is important to be added.
thanks a lot for that guide !
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